Time to Escape is seeking full- and part-time actors and game masters to run their actor-centered escape rooms. Time to Escape has two permanent actor centered escape rooms: "Al Capone's Speakeasy" in Brookhaven, GA and "The Grand Zeppelin" in Downtown Atlanta, GA, and one traveling/mobile escape room: "The Golden Phoenix." The actor will be hired for a hybrid role and will be doing game mastering of other non-actor centered escape rooms as well as acting in rooms.
Note: This is not a 'gig', but an actual part-time job where weekly hours will be stated hours. You will be expected to perform regular support tasks in addition to acting and game mastering. See additional materials for full description of escape rooms.
Location
Georgia, United States
Skills
Acting
Start Date
Wednesday, 17 Apr 2019
Deadline
No Deadline
Casting ID: #4602
James is the bartender in the "Al Capone's Speakeasy" escape room. The role is set in this Speakeasy, called "Club Lucky", circa 1929 in Chicago; James has been working for Al Capone for 15 years - and is in too deep. The players in the escape room are undercover agents, and over the course of the escape room's 60 minute length, the players through their actions must make James "flip" to their side so the players can find evidence to put Capone away for good. Note: An accent would be a plus, but not necessary.
William is the co-pilot character in our "The Grand Zeppelin" escape room, in our downtown Atlanta location. The players in this escape room are traveling on the Zeppelin in 1914 and there are saboteurs among the players, who will secretly have their own agenda to complete. Note: A British accent or a UK accent is required - although that accent can be learned before going solo in this role.
James is the bartender in the "Al Capone's Speakeasy" escape room. The role is set in this Speakeasy, called "Club Lucky", circa 1929 in Chicago; James has been working for Al Capone for 15 years - and is in too deep. The players in the escape room are undercover agents, and over the course of the escape room's 60 minute length, the players through their actions must make James "flip" to their side so the players can find evidence to put Capone away for good. Note: An accent would be a plus, but not necessary.